me@charliecarpenter.co.uk | +44 (0) 7780 717679
1st Class Classification (75%)
Final Year (80%) - Project Management (91%), Final Academic Project on blockchain decentralised applications (87%), Computer Vision (86%), Virtual and Augmented Reality (86%), Human-AI Design (78%), Reinforcement Learning (72%), Recommend Systems (72%), Multimedia and Game Development (68%), Deep Learning
1st Class Classification (75%)
Final Year (80%) - Project Management (91%), Final Academic Project on blockchain decentralised applications (87%), Computer Vision (86%), Virtual and Augmented Reality (86%), Human-AI Design (78%), Reinforcement Learning (72%), Recommend Systems (72%), Multimedia and Game Development (68%), Deep Learning (61%).
Penultimate Year - Programming Paradigms, Theory of Computation, Networks and Systems, Artificial Intelligence, Data Science, Software Engineering.
First Year - Open Source Project Programming, Computational Thinking, Algorithms and Data Structures, Computer Systems, Mathematics for Computer Science, Introduction to Astronomy.
Activities and societies: Lacrosse, Running, Finance committee, Scuba Diving, Badminton, Comp Soc, Hackathons, Durham University Charity Committee.
Computer Science - A*
Physics - A
Mathematics - A
As part of my schools Head team of my I led presentations on important topics such as mental health, race, and bullying to audiences of over 600 people. Through weekly meetings, I actively contributed to improving students' wellbeing. Working closely with a dedicated team of 14 individuals,
Computer Science - A*
Physics - A
Mathematics - A
As part of my schools Head team of my I led presentations on important topics such as mental health, race, and bullying to audiences of over 600 people. Through weekly meetings, I actively contributed to improving students' wellbeing. Working closely with a dedicated team of 14 individuals, we effectively raised awareness and fostered a supportive school environment.
During my Computer Science coursework, I collaborated with a local pub to develop an online food and drink ordering system. Utilising Flask for the backend and Bootstrap for the frontend, this system enabled the pub to continue its operations seamlessly throughout the COVID-19 pandemic.
Activities and societies: Rugby, Hockey, Sailing, Graphic Design, Electronics Club, Debating Team.